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609ceb782c
strcat()s and strcpy()s have been replaced with SDL_snprintf() where possible, to clearly convey the intent of just building a string that looks a certain way, instead of spanning it out over multiple lines. Where there's not really a good way to avoid strcat()/strcpy() (e.g. in PLATFORM_getOSDirectory()), they will at least be replaced with SDL_strlcat() and SDL_strlcpy(), which are safer functions and are less likely to have issues with null termination. I decided not to bother with PLATFORM_migrateSaveData(), because it's going to be axed in 2.4 anyways. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).