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This will be needed for the Simplified Chinese translation, of which the first version has just been delivered! This is the first language with a font bigger than 8x8 (this is 12x12), so it might be a little rough in some places. Most of the game is already prepared for it, though! The only changes I made from the previous version (which was uploaded on Discord a few times and also sent to the translator) was the … character - it's often used twice in a row, and it was a little uneven (looking like - - - - - - instead of - - - - - -); and the semicolon, which was missing some pixels. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).