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This is the first part of what is necessary for credits warp to work. If the "- Press ACTION to advance text -" prompt is up, and you manage to keep it up, then you can indefinitely increment the gamestate by pressing ACTION. This is first used in credits warp to teleport to the start of Space Station 2 (by utilizing the Eurogame expo script, triggered by a gamestate), and then again later by using a teleporter that has a high gamestate number to increment to the [C[C[C[C[Captain!] cutscene. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).