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571ad1f7d8
This is a refactor that simply moves all temporary variables off of entityclass, and makes it so they are no longer global variables. This makes the resulting code easier to understand as it is less entangled with global state. These attributes were: - colpoint1 - colpoint2 - tempx - tempy - tempw - temph - temp - temp2 - tpx1 - tpy1 - tpx2 - tpy2 - temprect - temprect2 - x (actually unused) - dx - dy - dr - px - py - linetemp - activetrigger - skipblocks - skipdirblocks Most of these attributes were assigned before any of the times they were used, so it's easy to prove that ungloballing them won't change any behaviors. However, dx, dy, dr, and skipblocks are a bit more tricky to analyze. They relate to blocks, with dx, dy, and dr more specifically relating to one-way tiles. So after some testing with the quirks of one-way tiles, it seems that the jankiness of one-way tiles haven't changed at all, either. Unfortunately, the attribute k is clearly used without being assigned beforehand, so I can't move it off of entityclass. It's the same story with the attribute k that Graphics has, too. |
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This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).