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531b151d12
I saw that the only problem with cycling languages in a title screen menu is that the menu options don't get updated. So I was like, we can just recreate the menu, and then I was like "Sure, why not." So that's what I did. To accommodate the CTRL+F8 keybind in the language menu, it automatically updates the menu option when you cycle it. This is because otherwise using the keybind in the language menu wouldn't visibly update the language, but it still actually does change your language, and that can be seen by pressing Escape. Also, the menucountdown needs to be preserved because otherwise createmenu() resets it, even if it's the "same" menu (this behavior is needed so that the menu that is shown during the countdown isn't added as a stack frame which would make it a menu that could be returned to). |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3