mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
No description
3da0e31215
game.shouldreturntoeditor was added to fix a frame ordering issue that was causing a bug where if you started playtesting in a room with a horizontal/vertical warp background, and exited playtesting in a different room that also had a horizontal/vertical warp background and which was different, then the background of the room you exited in would slowly scroll offscreen, when you re-entered the editor, instead of the background consisting entirely of the actual background of the room. Namely, the issue was that the game would render one more frame of GAMEMODE after graphics.backgrounddrawn got set to false, and re-set it to true, thus negating the background redraw, so the editor background would be incorrect. With defer callbacks, we can now just use a couple lines of code, instead of having to add an extra kludge variable and putting handling for it all over the code. |
||
---|---|---|
.github | ||
desktop_version | ||
mobile_version | ||
third_party | ||
tools | ||
.gitattributes | ||
License exceptions.md | ||
LICENSE.md | ||
README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).