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This comment indicates that the function is used by UtilityClass::GCString(). Which is unnecessary, because the reader can trivially search for usages of GCChar in the file itself (the 'static' preceding the function should be a good enough hint) - and if there aren't any, then the reader will know the function is unused, whereas if they read the comment, they would have been under the assumption that it wasn't used. (There might also a compiler warning about it being unused, which would be more confusing if the comment was still there.) Point is, comments can get outdated, so removing the comment here makes the code more self-documenting. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).