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2608db9151
This moves the responsibility of toggling fullscreen when any of the three toggle fullscreen keybinds are pressed (F11, Alt+Enter, Alt+F) directly into key.Poll() itself, and not its caller (which is main() - more specifically, fixedloop()). Furthermore, the fullscreen toggle itself has been moved to a separate function that key.Poll() just calls, to prevent cluttering key.Poll() with more business logic (the function is already quite big enough as it is). As part of my work in re-removing the 1-frame input delay in #535, I'm moving the callsite of key.Poll() around, and I don't want to have to lug this block of code around with it. I'd rather refactor it upfront than touch any more lines than necessary in that PR. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).