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25feb9dbb5
They need to know how wide the text is going to be in a particular font, so font::string_wordwrap and font::string_wordwrap_balanced now take a flags argument like all the printing and dimensions-getting functions. next_wrap and next_wrap_s take a Font* now, they're internal to Font.cpp so they can take a Font and avoid double flag-parsing. But if any non-Font.cpp code needs next_wrap/next_wrap_s in the future, I'd just make a public wrapper that takes a uint32_t flags and passes the Font* to the internal functions. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).