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224585d774
You were able to mismatch the color of the quicksave/telesave summary and the text/background by pressing Esc when in the "continue" menu, then pressing ACTION on "no, return". This commit fixes that bug by putting the map.settowercolour(3) inside the Menu::continuemenu creation code itself. However, since the Menu::youwannaquit code does map.nexttowercolour() right after it does the game.createmenu(), we also need to put the map.nexttowercolour() before the game.createmenu() beforehand so it doesn't mess up the cyan color that Menu::continuemenu sets. Additionally, I removed the map.settowercolour() from the input handling of Menu::play, as it's superfluous. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).