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Terry Cavanagh 21d3f0b79e
Added VVVVVV: Community Edition and VVVVVVwasm to License exceptions
Both projects can distribute the game's original assets, provided they compile with the makeandplay define set, and do not distribute the original levels.
2020-01-13 13:26:33 +01:00
.github Add CI 2020-01-12 19:22:07 -05:00
desktop_version Add note about Windows .lib weirdness 2020-01-12 22:36:57 -05:00
mobile_version Correct "seperately" to "separately" 2020-01-10 20:46:25 -05:00
third_party Create third_party folder, note it in the license text 2020-01-12 12:54:34 -05:00
tools Adding original mapping tools for the sake of completeness 2020-01-12 19:49:24 +01:00
.gitattributes fix actionscript misclassified as angelscript 2020-01-12 15:18:45 -05:00
License exceptions.md Added VVVVVV: Community Edition and VVVVVVwasm to License exceptions 2020-01-13 13:26:33 +01:00
LICENSE.md Create third_party folder, note it in the license text 2020-01-12 12:54:34 -05:00
README.md Update README.md 2020-01-10 17:45:29 +01:00

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

Authors

Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).