mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-05 02:39:41 +01:00
No description
17d06f06be
These variables basically serve no purpose. map.customx and map.customy are clearly never used. map.finalx and map.finaly, on the other hand, are basically always game.roomx and game.roomy respectively if map.finalmode is on, and if it's off, then they don't matter. Also, there are some weird and redundant variable assignments going on with these; most notably in map.gotoroom(), where rx/ry (local variables) get assigned to finalx/finaly, then finalx/finaly get assigned to game.roomx/game.roomy, then finalx/finaly get assigned to rx/ry. If finalx/finaly made a difference, then there'd be no need to assign finalx/finaly back to rx/ry. So it makes the code clearer to remove these weird bits of code. |
||
---|---|---|
.github | ||
desktop_version | ||
mobile_version | ||
third_party | ||
tools | ||
.gitattributes | ||
License exceptions.md | ||
LICENSE.md | ||
README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).