mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-03-08 06:45:12 +01:00
No description
FILESYSTEM_mountAssets() has a big comment describing the magic numbers needed to grab FILENAME from a string that looks like "levels/FILENAME.vvvvvv". Instead of doing that (and having to write a comment every time the similar happens), I've written a macro (and helper function) instead that does the same thing, but clearly conveys the intent. I mean, just look at the diff. Using VVV_between() is much better than having to read that comment, and the corresponding SDL_strlcpy(). |
||
---|---|---|
.github | ||
desktop_version | ||
mobile_version | ||
third_party | ||
tools | ||
.gitattributes | ||
License exceptions.md | ||
LICENSE.md | ||
README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).