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A relevant paragraph copied from the original commit history: The idea is that we store all strings somewhere managed, and then the hashmap only needs pointers to those strings. For storing strings, I created a `Textbook` structure, which consists of one or more 50 KB "pages" (allocated as needed) on which you can simply write strings in both languages back-to-back with `textbook_store(textbook, text)` and get pointers to each of them. (I was originally going to just use one big buffer and realloc to double the size when filled up, but then the hashmap would be full of dangling pointers...) When needed, like when switching to a different language, an entire textbook can be freed at once. This commit is part of rewritten history of the localization branch. The original (unsquashed) commit history can be found here: https://github.com/Dav999-v/VVVVVV/tree/localization-orig |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).