#ifndef SOUNDSYSTEM_H #define SOUNDSYSTEM_H #include class MusicTrack { public: MusicTrack(const char* fileName); MusicTrack(SDL_RWops *rw); Mix_Music *m_music; bool m_isValid; }; class SoundTrack { public: SoundTrack(const char* fileName); Mix_Chunk *sound; }; class SoundSystem { public: SoundSystem(); }; #endif /* SOUNDSYSTEM_H */