case rn(110,114): tmap = new Array(); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,443,444,444,444,285,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,0,0,0,0,403,283,284,444,444,444,444,285,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,0,0,0,0,403,283,405,0,0,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,0,0,0,0,403,283,405,0,0,0,0,403,283,284,444,444,444,444,285,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283"); tmap.push("316,316,438,0,0,0,0,0,0,443,444,445,0,0,0,0,403,283,405,0,0,0,0,403,283,284,444,444,444,444,444,444,444,444,444,444,444,444,444,444"); tmap.push("316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,357,398,0,0,0,0,0,0,0,0,0,0,0,0,443,444,445,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,357,398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,443,444,445,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("316,316,316,316,438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); obj.createentity(game, 0, 0, 10, 0, 115100); // (savepoint) break;