case rn(51,50):
tmap = new Array();
tmap.push("283,283,283,284,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444,444");
tmap.push("283,283,284,445,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("283,283,405,53,0,0,0,0,0,363,364,364,364,364,365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,363,364,364");
tmap.push("283,283,405,53,0,0,0,0,54,403,283,283,283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,443,444,444,444,444,445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,65,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,363,365,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,324,365,65,65,65,65,65,65,65,65,65,65,65,65,65,65,363,325,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");
tmap.push("283,283,283,324,364,364,364,364,364,364,364,364,364,364,364,364,364,364,325,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283");

obj.createentity(game, 32, 28, 11, 296);  // (horizontal gravity line)
obj.createentity(game, 32, 196, 11, 112);  // (horizontal gravity line)
obj.createentity(game, 128, 100, 11, 160);  // (horizontal gravity line)
obj.createentity(game, 88, 112, 10, 0, 250510);  // (savepoint)
break;