case rn(52,44): tmap = new Array(); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,218,98,98,98,98"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,258,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,260,0,0,0,0,0,0,218,98,98,98,98"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,218,98,99,259,259"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,218,98,220,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,218,98,220,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,218,98,220,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,218,98,220,0,0"); tmap.push("98,98,98,98,139,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,140,98,220,0,0"); tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0"); tmap.push("98,98,98,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,260,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,99,260,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,178,179,179,179,179,179,179,179,180,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,258,259,259,259,259,259,259,259,260,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,681,841,841,841,841,841,841,842,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,220,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,139,180,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,178,179,179,179,179,179,180,0,0,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,258,259,259,259,259,259,260,0,0,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); obj.createentity(game, 248, 160, 1, 1, 4); // Enemy break;