#ifndef RENDER_H #define RENDER_H #include "Graphics.h" #include "UtilityClass.h" #include "Maths.h" #include "Entity.h" #include "Map.h" #include "Script.h" void titlerender(); void gamerender(); void maprender(); void teleporterrender(); void gamecompleterender(); void gamecompleterender2(); #endif /* RENDER_H */