case rn(107,109): tmap = new Array(); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564,564,564,564,564,564,564,525,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,685,684,684,685,684,684,685,684,684,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564"); tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,524,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,483,524,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,483,483,524,564,564,564,564,564,564,564,564,564,564,564,564,564,564,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483"); obj.createentity(game, 64, 112, 14); //Teleporter! break;