case rn(107,104): tmap = new Array(); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,566,567,567,567,567,567,567"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,566,567,567,567,567,567,568,0,0,0,606,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,566,567,567,567,567,568,0,0,0,606,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,608,0,0,0,606,486,486,486,486,486,527,567,567,567,528,486,486,486,486,486,486"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); tmap.push("567,567,567,567,567,567,567,567,567,567,568,0,0,0,606,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); tmap.push("486,486,486,486,486,486,486,486,486,486,608,0,0,0,606,486,486,486,486,527,567,567,567,528,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); tmap.push("486,486,486,486,486,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); tmap.push("486,486,486,486,486,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); tmap.push("486,486,486,486,486,486,486,486,486,486,527,567,567,567,528,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); tmap.push("486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486"); obj.createentity(game, 208, 128, 10, 1, 105070); // (savepoint) break;