case rn(107,104):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,566,567,567,567,567,567,567");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,566,567,567,567,567,567,568,0,0,0,606,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,566,567,567,567,567,568,0,0,0,606,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,608,0,0,0,606,486,486,486,486,486,527,567,567,567,528,486,486,486,486,486,486");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,606,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");
tmap.push("567,567,567,567,567,567,567,567,567,567,568,0,0,0,606,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");
tmap.push("486,486,486,486,486,486,486,486,486,486,608,0,0,0,606,486,486,486,486,527,567,567,567,528,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");
tmap.push("486,486,486,486,486,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");
tmap.push("486,486,486,486,486,486,486,486,486,486,608,0,0,0,606,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");
tmap.push("486,486,486,486,486,486,486,486,486,486,527,567,567,567,528,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");
tmap.push("486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486,486");

obj.createentity(game, 208, 128, 10, 1, 105070);  // (savepoint)
break;