#include #include "Constants.h" #include "Font.h" #include "Graphics.h" #include "KeyPoll.h" static bool render_done = false; static SDL_Rect imebox; void ime_render(void) { render_done = false; if (!SDL_IsTextInputActive() || key.imebuffer == "") { return; } int fontheight = font::height(PR_FONT_LEVEL); imebox.x = 8; imebox.y = SCREEN_HEIGHT_PIXELS - 32 - fontheight; imebox.w = font::len(PR_FONT_LEVEL, key.imebuffer.c_str()) + 1; imebox.h = fontheight + 1; SDL_Rect imebox_border = imebox; imebox_border.x -= 1; imebox_border.y -= 1; imebox_border.w += 2; imebox_border.h += 2; graphics.fill_rect(&imebox_border, 128, 128, 128); graphics.fill_rect(&imebox, 0, 0, 0); font::print(PR_FONT_LEVEL | PR_CJK_LOW, imebox.x + 1, imebox.y + 1, key.imebuffer, 255, 255, 255); render_done = true; } void ime_set_rect(SDL_Rect* stretch_info) { if (!render_done) { return; } SDL_Rect imebox_scaled = imebox; float x_scale = (float) stretch_info->w / SCREEN_WIDTH_PIXELS; float y_scale = (float) stretch_info->h / SCREEN_HEIGHT_PIXELS; imebox_scaled.x *= x_scale; imebox_scaled.y *= y_scale; imebox_scaled.w *= x_scale; imebox_scaled.h *= y_scale; imebox_scaled.x += stretch_info->x; imebox_scaled.y += stretch_info->y; SDL_SetTextInputRect(&imebox_scaled); }