#include /* Totally unimplemented right now! */ int32_t GOG_init() { return 0; } void GOG_shutdown() { } void GOG_update() { } void GOG_unlockAchievement(const char *name) { } int32_t GOG_getAchievementProgress(const char *name) { return 0; } void GOG_setAchievementProgress(const char *name, int32_t stat) { }