case rn(48,54):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,139,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,258,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,179,179,179,179,179,179,179");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98,98,98,98,98,98,98");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,99,259,259,259,259,259,259");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740");

obj.createentity(game, 264, 32, 10, 0, 54480);  // (savepoint)
break;