case rn(107,109):
tmap = new Array();
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564,564,564,564,564,564,564,525,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644,644");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,685,684,684,685,684,684,685,684,684,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,683,0,0,683,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564");
tmap.push("483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,524,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,524,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,524,564,564,564,564,564,564,564,564,564,564,564,564,564,564,525,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");

obj.createentity(game, 64, 112, 14); //Teleporter!
break;