case rn(52,50):
tmap = new Array();
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("23,23,23,23,23,23,23,23,23,23,23,23,14,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("28,28,28,28,28,28,28,28,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("18,18,18,18,18,18,18,19,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,20,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0");
tmap.push("12,12,12,12,12,12,12,21,28,28,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0,0,0,28,28,28,28,0,0");
tmap.push("12,12,12,12,12,12,12,15,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18");
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
tmap.push("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");

obj.createentity(game, 16, 112, 10, 1, 50520);  // (savepoint)
break;