#include #include "Alloc.h" /* Handle third-party dependencies' needs here */ void* lodepng_malloc(size_t size) { return SDL_malloc(size); } void* lodepng_realloc(void* ptr, size_t new_size) { return SDL_realloc(ptr, new_size); } void lodepng_free(void* ptr) { VVV_free(ptr); }