#ifndef FILESYSTEMUTILS_H #define FILESYSTEMUTILS_H /* Forward declaration */ class binaryBlob; #include // Forward declaration, including the entirety of tinyxml2.h across all files this file is included in is unnecessary namespace tinyxml2 { class XMLDocument; } int FILESYSTEM_init(char *argvZero, char* baseDir, char* assetsPath); bool FILESYSTEM_isInit(void); void FILESYSTEM_deinit(void); char *FILESYSTEM_getUserSaveDirectory(void); char *FILESYSTEM_getUserLevelDirectory(void); bool FILESYSTEM_isFile(const char* filename); bool FILESYSTEM_isMounted(const char* filename); void FILESYSTEM_loadZip(const char* filename); bool FILESYSTEM_mountAssets(const char *path); void FILESYSTEM_unmountAssets(void); bool FILESYSTEM_isAssetMounted(const char* filename); void FILESYSTEM_loadFileToMemory(const char *name, unsigned char **mem, size_t *len, bool addnull); void FILESYSTEM_loadAssetToMemory( const char* name, unsigned char** mem, size_t* len, const bool addnull ); bool FILESYSTEM_loadBinaryBlob(binaryBlob* blob, const char* filename); bool FILESYSTEM_saveTiXml2Document(const char *name, tinyxml2::XMLDocument& doc, bool sync = true); bool FILESYSTEM_loadTiXml2Document(const char *name, tinyxml2::XMLDocument& doc); void FILESYSTEM_enumerateLevelDirFileNames(void (*callback)(const char* filename)); bool FILESYSTEM_levelDirHasError(void); void FILESYSTEM_clearLevelDirError(void); const char* FILESYSTEM_getLevelDirError(void); bool FILESYSTEM_openDirectoryEnabled(void); bool FILESYSTEM_openDirectory(const char *dname); bool FILESYSTEM_delete(const char *name); void FILESYSTEM_deleteLevelSaves(void); #endif /* FILESYSTEMUTILS_H */