From fe8df3001ec59e02d48c45d79ef2755f707d25e1 Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 10 Apr 2021 18:11:53 -0700 Subject: [PATCH] Reset completestop in hardreset If you manage to get softlocked by being stuck in completestop, the next thing you'll notice is that quitting to the menu or loading back in will not reset this. So you can actually softlock yourself in 2.3 by doing the trinket cutscene, then quitting to the menu (because 2.3 lets you open the pause menu during completestop). This is a bug, and should be fixed. --- desktop_version/src/Script.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Script.cpp b/desktop_version/src/Script.cpp index 476eae91..45265cfc 100644 --- a/desktop_version/src/Script.cpp +++ b/desktop_version/src/Script.cpp @@ -3606,6 +3606,7 @@ void scriptclass::hardreset(void) } game.pausescript = false; + game.completestop = false; game.flashlight = 0; game.screenshake = 0;