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Remove remnants of entity 'active' conditionals
In the previous commit, if an if-statement consisted solely of checking the active attribute of an entity, I temporarily changed it to 'true' and put a comment to remove it later, because it would add too much noise to unindent everything in the same commit.
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2 changed files with 1595 additions and 1615 deletions
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@ -1826,24 +1826,21 @@ void mapclass::loadlevel(int rx, int ry)
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for (size_t i = 0; i < obj.entities.size(); i++)
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for (size_t i = 0; i < obj.entities.size(); i++)
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{
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{
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if (true) //FIXME: remove this later (no more 'active')
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if (obj.entities[i].type == 1 && obj.entities[i].behave >= 8 && obj.entities[i].behave < 10)
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{
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{
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if (obj.entities[i].type == 1 && obj.entities[i].behave >= 8 && obj.entities[i].behave < 10)
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//put a block underneath
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temp = obj.entities[i].xp / 8.0f;
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temp2 = obj.entities[i].yp / 8.0f;
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settile(temp, temp2, 1);
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settile(temp+1, temp2, 1);
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settile(temp+2, temp2, 1);
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settile(temp+3, temp2, 1);
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if (obj.entities[i].w == 64)
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{
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{
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//put a block underneath
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settile(temp+4, temp2, 1);
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temp = obj.entities[i].xp / 8.0f;
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settile(temp+5, temp2, 1);
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temp2 = obj.entities[i].yp / 8.0f;
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settile(temp+6, temp2, 1);
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settile(temp, temp2, 1);
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settile(temp+7, temp2, 1);
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settile(temp+1, temp2, 1);
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settile(temp+2, temp2, 1);
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settile(temp+3, temp2, 1);
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if (obj.entities[i].w == 64)
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{
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settile(temp+4, temp2, 1);
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settile(temp+5, temp2, 1);
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settile(temp+6, temp2, 1);
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settile(temp+7, temp2, 1);
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}
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}
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}
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}
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}
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}
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}
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