Update FAudio, PhysFS, and TinyXML2 submodules

Doesn't hurt to keep things up to date. (The other submodules, UTF-CPP
and LodePNG, haven't been updated since then.) In particular, PhysFS has
worked around a bug with Windows Explorer, so people should no longer
have issues modifying their data.zip with Explorer and then being unable
to have assets in their game (as reported in icculus/physfs#24 ).
This commit is contained in:
Misa 2022-05-20 22:39:58 -07:00
parent e77fad5db8
commit f6ede079fb
3 changed files with 3 additions and 3 deletions

2
third_party/FAudio vendored

@ -1 +1 @@
Subproject commit 1d13854fb83ac9868e0a2e5b8d3e58522b5fa66f
Subproject commit 155cd2b1e807796a2b66d3c32bc5296022a20ea3

2
third_party/physfs vendored

@ -1 +1 @@
Subproject commit a0dfe220ffb97eef2c78fef2b8971995f221b18d
Subproject commit 6925c1067de2c9e39d626bcba84db0113f8395f2

@ -1 +1 @@
Subproject commit a9773976845b19e89020c1215781e71116477ef1
Subproject commit e45d9d16d430a3f5d3eee9fe40d5e194e1e5e63a