diff --git a/desktop_version/src/Input.cpp b/desktop_version/src/Input.cpp index b1842ccd..1d3da34a 100644 --- a/desktop_version/src/Input.cpp +++ b/desktop_version/src/Input.cpp @@ -2379,6 +2379,10 @@ void gameinput(void) { //Do nothing if we're in a Time Trial but a fade animation is playing } + else if (map.custommode && !map.custommodeforreal) + { + // We're playtesting in the editor so don't do anything + } else { //Normal map screen, do transition later