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Remove unused function entityclass::resetflags()
This looks like a weird hack, but there's no way a flag will ever end up being 2, not even before I changed all flags to be bools instead.
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2 changed files with 0 additions and 10 deletions
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@ -78,14 +78,6 @@ void entityclass::resetallflags()
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}
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}
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void entityclass::resetflags()
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{
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for (int i = 0; i < 100; i++)
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{
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if (flags[i] == 2) flags[i] = 0;
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}
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}
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void entityclass::confirmflags()
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{
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for (int i = 0; i < 100; i++)
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@ -28,8 +28,6 @@ public:
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void resetallflags();
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void resetflags();
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void confirmflags();
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void fatal_top()
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