From d25243943e27f07fafdb532f526c9c4d2e91c418 Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 11 Jun 2021 12:54:36 -0700 Subject: [PATCH 1/2] Save settings after changing controller keybind The game automatically writes settings to disk after any other setting is changed, so it should do the same whenever the user changes controller keybinds. --- desktop_version/src/Input.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Input.cpp b/desktop_version/src/Input.cpp index b9027b39..58447472 100644 --- a/desktop_version/src/Input.cpp +++ b/desktop_version/src/Input.cpp @@ -1840,6 +1840,7 @@ void titleinput(void) key.controllerButtonDown() ) { updatebuttonmappings(game.currentmenuoption); + game.savestatsandsettings_menu(); } } From 74bbf45fa73277d326012643954292c246517b8c Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 11 Jun 2021 12:56:07 -0700 Subject: [PATCH 2/2] Play Viridian squeak when updating controller keybinds For consistency, the Viridian squeak is now played whenever the user updates their controller keybinds. --- desktop_version/src/Input.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Input.cpp b/desktop_version/src/Input.cpp index 58447472..7754045e 100644 --- a/desktop_version/src/Input.cpp +++ b/desktop_version/src/Input.cpp @@ -1840,6 +1840,7 @@ void titleinput(void) key.controllerButtonDown() ) { updatebuttonmappings(game.currentmenuoption); + music.playef(11); game.savestatsandsettings_menu(); }