diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 08c77682..a90badbc 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -6765,8 +6765,8 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ ) break; case Menu::gameplayoptions: { -#if !defined(MAKEANDPLAY) int offset = 0; +#if !defined(MAKEANDPLAY) if (ingame_titlemode && unlock[Unlock_FLIPMODE]) #endif {