1
0
Fork 0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-12-22 17:49:43 +01:00

Apply suggestions from code review

Co-authored-by: Misa Elizabeth Kai <infoteddy@infoteddy.info>
This commit is contained in:
Ally 2022-12-07 13:32:28 -04:00 committed by Misa Elizabeth Kai
parent 86604c5748
commit e4d02feffa
2 changed files with 6 additions and 5 deletions

View file

@ -717,7 +717,7 @@ void Game::savetele_textbox(void)
}
}
void Game::setstate(int gamestate)
void Game::setstate(const int gamestate)
{
if (!statelocked)
{
@ -725,7 +725,7 @@ void Game::setstate(int gamestate)
}
}
void Game::setstate(int gamestate, int delay)
void Game::setstate(const int gamestate, const int delay)
{
if (!statelocked)
{
@ -742,7 +742,7 @@ void Game::incstate()
}
}
void Game::setstatedelay(int delay)
void Game::setstatedelay(const int delay)
{
if (!statelocked)
{
@ -763,7 +763,8 @@ void Game::unlockstate()
void Game::updatestate(void)
{
statedelay--;
if(statedelay <= 0){
if (statedelay <= 0)
{
statedelay = 0;
glitchrunkludge=false;
}

View file

@ -1117,7 +1117,7 @@ void scriptclass::run(void)
}
else if (words[0] == "gamestate")
{
// Allow the gamestate command bypass statelock, at least for now
// Allow the gamestate command to bypass statelock, at least for now
game.state = ss_toi(words[1]);
game.statedelay = 0;
}