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SoundTrack::Init
: Remove unused audio_channels
arg
Missed this when reviewing the FAudio PR, so I'll just remove it now.
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1 changed files with 2 additions and 2 deletions
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@ -174,7 +174,7 @@ end:
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}
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}
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}
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}
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static void Init(int audio_rate, int audio_channels)
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static void Init(int audio_rate)
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{
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{
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if (voices == NULL)
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if (voices == NULL)
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{
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{
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@ -594,7 +594,7 @@ void musicclass::init(void)
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return;
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return;
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}
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}
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SoundTrack::Init(44100, 2);
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SoundTrack::Init(44100);
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soundTracks.push_back(SoundTrack( "sounds/jump.wav" ));
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soundTracks.push_back(SoundTrack( "sounds/jump.wav" ));
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soundTracks.push_back(SoundTrack( "sounds/jump2.wav" ));
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soundTracks.push_back(SoundTrack( "sounds/jump2.wav" ));
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