diff --git a/desktop_version/src/main.cpp b/desktop_version/src/main.cpp index c947536f..e0cf26af 100644 --- a/desktop_version/src/main.cpp +++ b/desktop_version/src/main.cpp @@ -562,6 +562,8 @@ int main(int argc, char *argv[]) /* We already do the button swapping in ButtonGlyphs, disable SDL's swapping */ SDL_SetHintWithPriority(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0", SDL_HINT_OVERRIDE); + SDL_SetHintWithPriority(SDL_HINT_ORIENTATIONS, "LandscapeLeft LandscapeRight", SDL_HINT_OVERRIDE); + if(!FILESYSTEM_init(argv[0], baseDir, assetsPath, langDir, fontsDir)) { vlog_error("Unable to initialize filesystem!");