From db0c38711c0f7278fd14236a1fc2d1d16543ca0b Mon Sep 17 00:00:00 2001 From: Dav999-v Date: Mon, 16 Nov 2020 03:12:28 +0100 Subject: [PATCH] Visually remove all other tabs in SAVE-only enter screen This commit does this: > Yeah, it'd be better if all the other options were gone, and "[SAVE]" > would be re-centered in the middle of the screen. --- desktop_version/src/Render.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index a3549ea8..1ab6158b 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -1735,7 +1735,12 @@ void maprender() // Draw the selected page name at the bottom // menupage 0 - 3 is the pause screen - if (game.menupage <= 3) + if (script.running && game.menupage == 3) + { + // While in a cutscene, you can only save + graphics.Print(-1, 220, "[SAVE]", 196, 196, 255 - help.glow, true); + } + else if (game.menupage <= 3) { std::string tab1; if (game.insecretlab)