diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 6949d02d..89897596 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -487,7 +487,7 @@ void menurender() if (game.gameframerate > 34 || map.invincibility) { - graphics.Print( -1, 105, "No death mode is not available", tr, tg, tb, true); + graphics.Print( -1, 105, "No Death Mode is not available", tr, tg, tb, true); graphics.Print( -1, 115, "with slowdown or invincibility.", tr, tg, tb, true); } else if (!game.unlock[17])