From d50367ac628e01b7080470ac8bd652844f740cc9 Mon Sep 17 00:00:00 2001 From: Ethan Lee Date: Wed, 18 Aug 2021 11:02:45 -0400 Subject: [PATCH] When custom assets aren't mounted, unmount should be quiet --- desktop_version/src/FileSystemUtils.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/desktop_version/src/FileSystemUtils.cpp b/desktop_version/src/FileSystemUtils.cpp index a06d868a..b18afeeb 100644 --- a/desktop_version/src/FileSystemUtils.cpp +++ b/desktop_version/src/FileSystemUtils.cpp @@ -593,10 +593,12 @@ void FILESYSTEM_unmountAssets(void) assetDir[0] = '\0'; graphics.reloadresources(); } +#if 0 /* flibit removed this because it was noisy, maybe keep for debug? */ else { printf("Cannot unmount when no asset directory is mounted\n"); } +#endif } static void getMountedPath(