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Reset fade booleans when starting music
This fixes issues with music playing, only for it to fade out afterwards. This happened if tracks 0 or 7 were played after fading out, because playing other tracks reset the fade booleans (by calling a fade-in), but not tracks 0 or 7.
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@ -200,6 +200,9 @@ void musicclass::play(int t)
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return;
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}
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m_doFadeInVol = false;
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m_doFadeOutVol = false;
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if (currentsong == 0 || currentsong == 7 || (!map.custommode && (currentsong == 0+num_mmmmmm_tracks || currentsong == 7+num_mmmmmm_tracks)))
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{
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// Level Complete theme, no fade in or repeat
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