diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 96f2150d..70cb8184 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -508,7 +508,7 @@ static void menurender(void) case 4: graphics.bigprint( -1, 30, "Glitchrunner Mode", tr, tg, tb, true); graphics.Print( -1, 65, "Re-enable glitches that existed", tr, tg, tb, true); - graphics.Print( -1, 75, "in previous versions of the game", tr, tg, tb, true); + graphics.Print( -1, 75, "in previous versions of the game.", tr, tg, tb, true); if (game.glitchrunnermode) { graphics.Print( -1, 95, "Glitchrunner mode is ON", tr, tg, tb, true);