diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index 7165b6cf..09fd9929 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -831,6 +831,10 @@ void mapclass::resetplayer(const bool player_died) game.lifeseq = 10; obj.entities[i].invis = true; } + else + { + obj.entities[i].invis = false; + } if (!game.glitchrunnermode) { obj.entities[i].size = 0;