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Don't use FAudioVoice_GetVoiceDetails

We were using this function to check if the format of the existing voice
is different from the format of the voice we intended to play. However,
whereas the format we use is the FAudioWaveFormatEx struct, the only
details we get from FAudioVoice_GetVoiceDetails is the
FAudioVoiceDetails struct, which has much less details and is missing
important things like whether the format is 8-bit or 16-bit or something
else.

And of course, if we don't check that the number of bits matches, then
it still leads to playback issues as described in #953.

There are no other functions in FAudio that operate on
FAudioWaveFormatEx structs. So instead, we'll just have to do it
ourselves, and store the format of the existing voice alongside the
format of the intended voice. And then use SDL_memcmp to make sure the
formats are the same before playing, and if not, then destroy and
re-create the voice.

Fixes #953.
This commit is contained in:
Misa 2023-03-26 21:14:02 -07:00
parent 07e48565ed
commit c36655d5c7

View file

@ -189,13 +189,11 @@ end:
FAudioSourceVoice_GetState(voices[i], &voicestate, 0);
if (voicestate.BuffersQueued == 0)
{
FAudioVoiceDetails details;
FAudioVoice_GetVoiceDetails(voices[i], &details);
if (details.InputSampleRate != format.nSamplesPerSec ||
details.InputChannels != format.nChannels)
if (SDL_memcmp(&voice_formats[i], &format, sizeof(format)) != 0)
{
VVV_freefunc(FAudioVoice_DestroyVoice, voices[i]);
FAudio_CreateSourceVoice(faudioctx, &voices[i], &format, 0, 2.0f, NULL, NULL, NULL);
voice_formats[i] = format;
}
FAudioBuffer faudio_buffer = {
FAUDIO_END_OF_STREAM, /* Flags */
@ -250,6 +248,7 @@ end:
format.nBlockAlign = format.nChannels * format.wBitsPerSample;
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
format.cbSize = 0;
voice_formats[i] = format;
if (FAudio_CreateSourceVoice(faudioctx, &voices[i], &format, 0, 2.0f, NULL, NULL, NULL))
{
vlog_error("Unable to create source voice no. %i", i);
@ -309,9 +308,11 @@ end:
bool valid;
static FAudioSourceVoice** voices;
static FAudioWaveFormatEx voice_formats[VVV_MAX_CHANNELS];
static float volume;
};
FAudioSourceVoice** SoundTrack::voices = NULL;
FAudioWaveFormatEx SoundTrack::voice_formats[VVV_MAX_CHANNELS];
float SoundTrack::volume = 0.0f;
class MusicTrack
@ -382,12 +383,10 @@ end:
if (!IsHalted())
{
FAudioVoiceDetails details;
FAudioVoice_GetVoiceDetails(musicVoice, &details);
if (details.InputSampleRate != format.nSamplesPerSec ||
details.InputChannels != format.nChannels)
if (SDL_memcmp(&musicVoiceFormat, &format, sizeof(format)) != 0)
{
Halt();
musicVoiceFormat = format;
}
}
@ -493,6 +492,7 @@ end:
static bool paused;
static FAudioSourceVoice* musicVoice;
static FAudioWaveFormatEx musicVoiceFormat;
static void refillReserve(FAudioVoiceCallback* callback, void* ctx)
{
@ -671,6 +671,7 @@ end:
};
bool MusicTrack::paused = false;
FAudioSourceVoice* MusicTrack::musicVoice = NULL;
FAudioWaveFormatEx MusicTrack::musicVoiceFormat;
musicclass::musicclass(void)
{