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Remove unneeded titlebg assignments when going to in-game settings
These were needed when the title and tower background shared the same buffer, but since #522 got merged, these are no longer necessary.
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@ -2387,9 +2387,6 @@ void mapmenuactionpress()
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}
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game.kludge_ingametemp = game.currentmenuname;
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graphics.titlebg.scrolldir = 0;
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graphics.titlebg.colstate = ((int) (graphics.titlebg.colstate / 5)) * 5;
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graphics.titlebg.bypos = 0;
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map.nexttowercolour();
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// Fix delta rendering glitch
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