From baf879d9fd2b6fffecdfc72c8bd637f1611c0ce2 Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 27 Jun 2020 15:56:18 -0700 Subject: [PATCH] Remove unused tmap vars from mapclass These used to be relevant when the main game tilemaps were stored in strings, but now they no longer are. --- desktop_version/src/Map.cpp | 2 -- desktop_version/src/Map.h | 1 - 2 files changed, 3 deletions(-) diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index 690835ab..c915a9f6 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -1170,8 +1170,6 @@ void mapclass::loadlevel(int rx, int ry) obj.customwarpmodevon=false; obj.customwarpmodehon=false; - std::vector tmap; - if (finalmode) { t = 6; diff --git a/desktop_version/src/Map.h b/desktop_version/src/Map.h index 79536310..870cd71b 100644 --- a/desktop_version/src/Map.h +++ b/desktop_version/src/Map.h @@ -82,7 +82,6 @@ public: std::vector contents; std::vector explored; std::vector vmult; - std::vector tmap; int temp; int temp2;