mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-01-03 15:39:46 +01:00
Clean up unused vars/funcs from eee98b0e07
eee98b0e07
made some functions and
variables unused, which generate compiler warnings. So I've removed
them.
This commit is contained in:
parent
8e4b904f57
commit
b5f1cbb2d1
3 changed files with 0 additions and 39 deletions
|
@ -749,23 +749,6 @@ static void menuactionpress(void)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Menu::options:
|
case Menu::options:
|
||||||
{
|
|
||||||
#if defined(MAKEANDPLAY)
|
|
||||||
int flipmode_offset = 0;
|
|
||||||
#else
|
|
||||||
int flipmode_offset = game.ingame_titlemode && game.unlock[18] ? 0 : -1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(MAKEANDPLAY)
|
|
||||||
int unlockmode_offset = -1;
|
|
||||||
#else
|
|
||||||
int unlockmode_offset = 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int mmmmmm_offset = music.mmmmmm ? 0 : -1;
|
|
||||||
|
|
||||||
int offset = 0;
|
|
||||||
|
|
||||||
switch (game.currentmenuoption)
|
switch (game.currentmenuoption)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
|
@ -822,7 +805,6 @@ static void menuactionpress(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
case Menu::unlockmenutrials:
|
case Menu::unlockmenutrials:
|
||||||
switch (game.currentmenuoption)
|
switch (game.currentmenuoption)
|
||||||
{
|
{
|
||||||
|
|
|
@ -164,21 +164,6 @@ static void menurender(void)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Menu::options:
|
case Menu::options:
|
||||||
{
|
|
||||||
#if defined(MAKEANDPLAY)
|
|
||||||
int flipmode_offset = 0;
|
|
||||||
#else
|
|
||||||
int flipmode_offset = game.ingame_titlemode && game.unlock[18] ? 0 : -1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(MAKEANDPLAY)
|
|
||||||
int unlockmode_offset = -1;
|
|
||||||
#else
|
|
||||||
int unlockmode_offset = 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int offset = 0;
|
|
||||||
|
|
||||||
switch (game.currentmenuoption)
|
switch (game.currentmenuoption)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
|
@ -213,7 +198,6 @@ static void menurender(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
case Menu::graphicoptions:
|
case Menu::graphicoptions:
|
||||||
switch (game.currentmenuoption)
|
switch (game.currentmenuoption)
|
||||||
{
|
{
|
||||||
|
|
|
@ -3783,11 +3783,6 @@ void editorlogic(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void creategraphicoptions(void)
|
|
||||||
{
|
|
||||||
game.createmenu(Menu::graphicoptions);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void creategameoptions(void)
|
static void creategameoptions(void)
|
||||||
{
|
{
|
||||||
game.createmenu(Menu::options);
|
game.createmenu(Menu::options);
|
||||||
|
|
Loading…
Reference in a new issue