diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index c33d5871..d8fa99ea 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -1427,8 +1427,9 @@ void Graphics::drawentities() continue; } - if (obj.entities[i].size == 0) + switch (obj.entities[i].size) { + case 0: // Sprites tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp; @@ -1477,9 +1478,8 @@ void Graphics::drawentities() BlitSurfaceColoured((*spritesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect, ct); } } - } - else if (obj.entities[i].size == 1) - { + break; + case 1: // Tiles tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp; @@ -1487,8 +1487,9 @@ void Graphics::drawentities() drawRect.x += tpoint.x; drawRect.y += tpoint.y; BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect); - } - else if (obj.entities[i].size == 2 || obj.entities[i].size == 8) + break; + case 2: + case 8: { // Special: Moving platform, 4 tiles or 8 tiles tpoint.x = obj.entities[i].xp; @@ -1506,9 +1507,9 @@ void Graphics::drawentities() drawRect.x += 8 * ii; BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect); } + break; } - else if (obj.entities[i].size == 3) // Big chunky pixels! - { + case 3: // Big chunky pixels! prect.x = obj.entities[i].xp; prect.y = obj.entities[i].yp; //A seperate index of colours, for simplicity @@ -1520,37 +1521,31 @@ void Graphics::drawentities() { FillRect(backBuffer,prect, int(160- help.glow/2 - (fRandom()*20)), 200- help.glow/2, 220 - help.glow); } - } - else if (obj.entities[i].size == 4) // Small pickups - { + break; + case 4: // Small pickups drawhuetile(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].tile, obj.entities[i].colour); - } - else if (obj.entities[i].size == 5) //Horizontal Line - { + break; + case 5: //Horizontal Line line_rect.x = obj.entities[i].xp; line_rect.y = obj.entities[i].yp; line_rect.w = obj.entities[i].w; line_rect.h = 1; drawgravityline(i); - } - else if (obj.entities[i].size == 6) //Vertical Line - { + break; + case 6: //Vertical Line line_rect.x = obj.entities[i].xp; line_rect.y = obj.entities[i].yp; line_rect.w = 1; line_rect.h = obj.entities[i].h; drawgravityline(i); - } - else if (obj.entities[i].size == 7) //Teleporter - { + break; + case 7: //Teleporter drawtele(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].drawframe, obj.entities[i].colour); - } - else if (obj.entities[i].size == 8) // Special: Moving platform, 8 tiles - { + break; + //case 8: // Special: Moving platform, 8 tiles // Note: This code is in the 4-tile code - } - else if (obj.entities[i].size == 9) // Really Big Sprite! (2x2) - { + break; + case 9: // Really Big Sprite! (2x2) setcol(obj.entities[i].colour); tpoint.x = obj.entities[i].xp; @@ -1584,9 +1579,8 @@ void Graphics::drawentities() drawRect.x += tpoint.x; drawRect.y += tpoint.y; BlitSurfaceColoured((*spritesvec)[obj.entities[i].drawframe + 13],NULL, backBuffer, &drawRect, ct); - } - else if (obj.entities[i].size == 10) // 2x1 Sprite - { + break; + case 10: // 2x1 Sprite setcol(obj.entities[i].colour); tpoint.x = obj.entities[i].xp; @@ -1604,14 +1598,12 @@ void Graphics::drawentities() drawRect.x += tpoint.x; drawRect.y += tpoint.y; BlitSurfaceColoured((*spritesvec)[obj.entities[i].drawframe+1],NULL, backBuffer, &drawRect, ct); - } - else if (obj.entities[i].size == 11) //The fucking elephant - { + break; + case 11: //The fucking elephant setcol(obj.entities[i].colour); drawimagecol(3, obj.entities[i].xp, obj.entities[i].yp); - } - else if (obj.entities[i].size == 12) // Regular sprites that don't wrap - { + break; + case 12: // Regular sprites that don't wrap tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp; setcol(obj.entities[i].colour); @@ -1665,8 +1657,8 @@ void Graphics::drawentities() drawRect.y += tpoint.y; BlitSurfaceColoured(tiles[1166],NULL, backBuffer, &drawRect, ct); } - } - else if (obj.entities[i].size == 13) + break; + case 13: { //Special for epilogue: huge hero! @@ -1679,6 +1671,8 @@ void Graphics::drawentities() + break; + } } } }